The Top Ten Best Rts Games

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10. Homeworld

Homeworld is a real-time strategy computer game released on September 28, 1999, developed by Relic Entertainment and published by Sierra Entertainment. Homeworld was followed by Homeworld 2 in 2003. Homeworld is known both for its multi-player online and single-player elements. The player may choose to play as either the Kushan or Taiidan, both online and in the single-player campaign. While each unit serves a particular function and represents a tradeoff in strength, offensive power, speed, and cost, the differences between the two factions are mostly in cosmetic ship design. 

Parallel ships (the “Vengeance”-class Kushan Assault Frigate versus the “Kudaark”-class Taiidani Assault Frigate) look different but have identical armor, speed, weapons power, etc. – although tests have shown that the Kushan Assault Frigate has a tendency to survive longer due to the way its turrets give it an almost 360° firing arc. However, each race does feature two unique units (the Kushan Cloaking Fighter and Drone Frigate versus the Taiidani Defense Fighter and Defense Field Frigate), and equivalent ships often have different gun positioning, usually in favor of the Taiidan. -Wikipedia.org

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9. Command and Conquer 3 

Command & Conquer 3: Tiberium Wars is a real-time strategy video game developed and published by Electronic Arts for the Windows, Mac OS X and Xbox 360 platforms, and released internationally in March 2007. The direct sequel to the 1999 RTS title Command & Conquer: Tiberian Sun by Westwood Studios, a now defunct company that was taken over and liquidated by EA in 2003, Tiberium Wars returns the Command & Conquer series to its roots in the Tiberium story arc of the franchise, once again featuring the factions of the Global Defense Initiative and the Brotherhood of Nod, and also introducing a new extraterrestrial faction known as the Scrin. 

An expansion pack to Tiberium Wars, titled Command & Conquer 3: Kane’s Wrath, was released on March 24, 2008. Tiberium Wars takes place in the year 2047, at the advent of and during the “Third Tiberium War” when the Brotherhood of Nod launches a worldwide offensive against the Global Defense Initiative, abruptly ending 17 years of silence and crippling GDI forces everywhere. With the odds tipped in the Brotherhood’s favor this time, GDI field commanders rally their troops and begin to combat Nod’s second re-emergence, trying to restore lost hope. In the middle of it all, a new playable faction of extraterrestrials appears: the Scrin. -Wikipedia.org

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8. Rise of Nations 

Rise of Nations is a real-time strategy computer game, developed by Big Huge Games and published by Microsoft on May 20, 2003. The development of the game was led by veteran Brian Reynolds, of Civilization II and Sid Meier’s Alpha Centauri. Concepts taken from turn-based strategy games have been added into the game—including territories and attrition warfare. Rise of Nations features 18 civilizations, playable through 8 ages of world history. 

On April 28, 2004, Big Huge Games released Rise of Nations: Thrones and Patriots, an expansion pack. Later that year, a Gold edition of Rise of Nations was released, which included both the original and the expansion. In May 2006 Big Huge Games released Rise of Nations: Rise of Legends, a stand alone title in the series. It is a fantasy type game that does not require the original Rise of Nations to play. It is different in many ways to the original, with no shared units or nations. -Wikipedia.org

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7. Total Annihilation 

Total Annihilation (abbreviated TA) is a real-time strategy video game created by Cavedog Entertainment, a sub-division of Humongous Entertainment, and released on September 30, 1997 by GT Interactive for Microsoft Windows and Mac OS. It was the first RTS game to feature 3D units and terrain. Two expansion packs were released, The Core Contingency on April 30, 1998 and Battle Tactics on June 30, 1998. After the closure of the Cavedog Entertainment Studios 1999 the intellectual property fell to Infogrames (now Atari). 

In March 2010 Total Annihilation (with Core Contingency and Battle Tactics expansions included) was re-released as digital download from Stardock. Total Annihilation is no longer supported, due to the closure of Cavedog. With Gas Powered Games, lead designer Chris Taylor went on to create Supreme Commander, popularly considered the “spiritual successor” of Total Annihilation. An open source remake of Total Annihilation named Spring, with a completely 3D graphics engine and lacking any fixed camera angle, has also been independently produced. -Wikipedia.org

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6. Empire Earth 

Empire Earth, also known as EE, is a real-time strategy computer game developed by Stainless Steel Studios and released on November 23, 2001. It is the first game in the Empire Earth series. It has been described as very similar to the Age of Empires series, and received positive reviews. The game requires players to use citizens to collect resources and construct buildings and produce military units to conquer opposing civilizations. 

Empire Earth spans 500,000 years of world history, which is divided into 14 epochs, beginning with the prehistoric age, and ending with the nano age. An expansion pack was developed by Mad Doc Software called Empire Earth: The Art of Conquest, which was released on September 17, 2002. It added new features such as a special power for each civilization, and a new 15th epoch, entitled the Space Age, which focuses on the colonization of space planets. -Wikipedia.org

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5. WarHammer 40000 

Warhammer 40,000 (informally known as Warhammer 40K or simply 40K) is a tabletop miniature wargame produced by Games Workshop, set in a dystopian science fantasy universe. Warhammer 40,000 was created by Rick Priestley and Andy Chambers in 1987 as the futuristic companion to Warhammer Fantasy Battle, sharing many game mechanics. Expansions for Warhammer 40,000 are released from time to time which give rules for urban, planetary siege and large-scale combat. The game is currently in its fifth edition, which was published in 2008. Players can assemble and paint individual 28 mm (1.1 in) scale miniature figures that represent futuristic soldiers, creatures and vehicles of war. 

These figurines are collected to comprise squads in armies that can be pitted against those of other players. Each player brings a roughly equal complement of units to a tabletop battlefield with handmade or purchased terrain. The players then decide upon a scenario, ranging from simple skirmishes to complex battles involving defended objectives and reinforcements. The models are physically moved around the table and the actual distance between models plays a role in the outcome of combat. Play is turn based, with various outcomes determined by tables and the roll of dice. Battles may last anywhere from a half hour to several days, and battles may be strung together to form campaigns. Many game and hobby stores host games, and official tournaments are held on a regular basis. -Wikipedia.org

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4. Age of Empires III

Age of Empires III (AoE III) is a real-time strategy (RTS) game developed by Microsoft Corporation’s Ensemble Studios and published by Microsoft Game Studios. The Mac version was ported over and developed by Destineer’s MacSoft Games and published by Destineer and MacSoft Games. The PC Version was released on October 18, 2005 in North America and November 4, 2005 in Europe, while the Mac version was released on November 21, 2006 in North America and September 29, 2006 in Europe. It is the third game of the Age of Empires series and the sequel to Age of Empires II: The Age of Kings. 

The game portrays the European colonization of the Americas, between approximately 1492 and 1850 AD (expanded in Age of Empires III: The WarChiefs to 1876). There are eight European civilizations to play within the game. Age of Empires III has made several innovations in the series, in particular with the addition of the “Home City”, which combines real-time strategy and role-playing game features. Two expansion packs have been released: the first, Age of Empires III: The WarChiefs, was released on October 17, 2006, and introduced three Native American civilizations; the second, Age of Empires III: The Asian Dynasties, was released on October 23, 2007, and included three Asian civilizations. -Wikipedia.org

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3. WarCraft III 

Warcraft III: Reign of Chaos (often referred to as War3 or WC3 or RoC) is a real-time strategy computer game released by Blizzard Entertainment on July 3, 2002 (US). It is the second sequel to Warcraft: Orcs & Humans, and it is the third game set in the Warcraft Universe. An expansion pack, The Frozen Throne, was released on July 1, 2003 (US). Warcraft III contains four playable races: Humans and Orcs, which had previously appeared in Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness, and the Night Elves and Undead, which are new to the Warcraft mythos.

Warcraft III’s single-player campaign is laid out similarly to that of StarCraft (another Blizzard game), being told through all four of the game’s races in a progressive manner. In the expansion there are two additional races: the Draenei, a race of eredar who are cursed to be abominations, and the Naga, a race of vile serpents and other creatures that come from the depths of the sea. Multiplayer mode allows for play against other people, via the internet, instead of playing against computer-controlled characters as is done in the single-player custom game mode. Due to the dual storylines of the previous Warcraft games, the story can only be understood if using the proper storylines of one of the campaigns in the previous games, being the Orc Campaign on Warcraft: Orcs & Humans and the Human Campaigns on both the Warcraft II: Tides of Darkness and Warcraft II: Beyond the Dark Portal. -Wikipedia.org

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2. Company of Heroes

Company of Heroes is a real-time strategy computer game developed by Relic Entertainment. It was released on September 12, 2006, and was the first title to make use of the Games for Windows label. A standalone expansion, Opposing Fronts, was released on September 25, 2007. A second standalone expansion, Tales of Valor was released in April 2009. The game was released as a free-to-play download in South Korea in April 2010. Company of Heroes is set during World War II. In the single-player campaign the player commands two U.S. military units during the Battle of Normandy and the Allied capture of France. Depending on the mission, the player controls either Able Company of the 29th Infantry Division or Fox Company of the 101st Airborne’s 506th PIR. -Wikipedia.org

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1. StarCraft

StarCraft is a military science fiction real-time strategy video game developed by Blizzard Entertainment. The first game of the StarCraft series was released for Microsoft Windows on 31 March 1998. With more than 11 million copies sold worldwide as of February 2009, it is one of the best-selling games for the personal computer. A Mac OS version was released in March 1999, and a Nintendo 64 adaptation co-developed with Mass Media Interactive Entertainment was released on 13 June 2000. StarCraft has had its storyline adapted and expanded through a series of novels, the expansion pack StarCraft: Brood War and two authorized add-ons. 

The game’s sequel, StarCraft II: Wings of Liberty, was released in 2010. Set in the 26th century, the game revolves around three species fighting for dominance in a distant part of the Milky Way galaxy: the Terrans, humans exiled from Earth skilled at adapting to any situation; the Zerg, a race of insectoid aliens in pursuit of genetic perfection obsessed with assimilating other races; and the Protoss, a humanoid species with advanced technology and psionic abilities, attempting to preserve their civilization and strict philosophical way of living from the Zerg. The game has been praised for pioneering the use of unique factions in real-time strategy gameplay and for a compelling story. -Wikipedia.org

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