Old Arcade Games Part 1

Many of us, mostly born 20+ years ago, have played videogames in public business, or in old – ancient for the Wow generation – computers. Most games had simple handling, but also had a philosophy to make you to keep playing.

The video games, or Arcade, needed a quarter (coin-operated), or more (also known as credit) to get start. They had a particular number of “lives” or/and time, to make you “Insert a coin”. We can divide them to five categories.

  • Videogames that had only a knob for 2D motion (e.g. Packman)

  • The ones that had, beside the knob, one to three usable buttons – later had more (e.g. Tetris, Bubble Bubble, soccer games, street fighter etc.)

  • Games that used only buttons (Mostly Quiz games)

  • Simulation games that appeared and had the proper hardware (wheel and pedals for cars, an entire bike, rifle for snipers etc.) and

  • Games that had the two players mode so they could play as friends or foe.

Simple games, but made you to play again and again. How many hours didn’t we spend over a soccer game vs. our friends, or to kick the bad guys butts to save the good and beautiful princess (or to save the entire universe. Who can stop as, anyway?)?

Is the simplicity that got stuck you. A moon trip is defiantly awesome, but can anyone say that he or she didn’t have fun with a guitar, a fire and the moon up high in a beach (well, ok! And with good company!)? Perhaps, if we make our life simple, we will have more happiness. We will not save the Earth from the BUBMTWTTOTE (Big Ugly Bad Monsters That Want To Take Over The Earth), but I think that we will be able to save our childhood.Many of us, mostly born 20+ years ago, have played videogames in public business, or in old – ancient for the Wow generation – computers. Most games had simple handling, but also had a philosophy to make you to keep playing.

The video games, or Arcade, needed a quarter (coin-operated), or more (also known as credit) to get start. They had a particular number of “lives” or/and time, to make you “Insert a coin”. We can divide them to five categories.

  • Videogames that had only a knob for 2D motion (e.g. Packman)

  • The ones that had, beside the knob, one to three usable buttons – later had more (e.g. Tetris, Bubble Bubble, soccer games, street fighter etc.)

  • Games that used only buttons (Mostly Quiz games)

  • Simulation games that appeared and had the proper hardware (wheel and pedals for cars, an entire bike, rifle for snipers etc.) and

  • Games that had the two players mode so they could play as friends or foe.

Simple games, but made you to play again and again. How many hours didn’t we spend over a soccer game vs. our friends, or to kick the bad guys butts to save the good and beautiful princess (or to save the entire universe. Who can stop as, anyway?)?

Is the simplicity that got stuck you. A moon trip is defiantly awesome, but can anyone say that he or she didn’t have fun with a guitar, a fire and the moon up high in a beach (well, ok! And with good company!)? Perhaps, if we make our life simple, we will have more happiness. We will not save the Earth from the BUBMTWTTOTE (Big Ugly Bad Monsters That Want To Take Over The Earth), but I think that we will be able to save our childhood.

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