To develop your own video game takes time and dedication. You want to publish your game, but, cannot because you do not have an idea for a game. The toughest part in game development is coming up with an idea. Once you have an idea, you want to come up with a plan to move forward. Get everything in writing, get friends to help you out; you cannot develop a game on your own. Unless it’s something small that you just want to put on the internet. You do not need an education in game development to develop a game, but you do need to know how the software works.
You do not need to know how to program, but, it does help. If you want to educate yourself in programming language I suggest C++, it is widely used in the gaming industry. Building characters and a universal world in 2d or 3d depends on the type of game you want to develop. Here are the steps in game development:
- Come up with an original idea
- Map out action and build characters
- Draw sketches of characters, levels and universal world
- Create storyboards
- model characters and world using (3d Studio Max or Maya if doing in 3d)
- Put everything together, save onto a file in one folder
- Test game; make sure there is no problem with the game
- Publish game
Come up with an original idea
Again coming up with an original idea is not easy and it is the hardest stage in the game development process. A way you can come up with ideas is to use inspiration, think of your favorite games, what you liked about them.
Map out action and build characters
Once you have an idea, start to think about action; what will drive your game, what does you’re characters has to do to accomplish its goals. Action and character, just like a film does, grabs the audience attention; try to build characters that resonate with the story of the game.
Draw sketches of characters, levels and universal world
After you are satisfied with your action and characters, you should already have a gramps of what your characters and the universal world will look like. If you do not have the skills to sketch you characters, level or world, have a skillful friend do it, you already have the vision of what that will already look like; make sure you explain what you want.
This part could be skipped, but, it can help build you world and help with what the user has to accomplish. It makes it a little bit easier, it’s a road map; you cannot get lost as long as you have a road map.
Model characters and worlds
This part is when you grab all your sketches that you drew up either you or a friend or both. With this at hand using design software, you are going to start modeling you characters, level and world; depending on the software you use makes the process easier.
Put everything together, save onto a file in one folder
Save everything into a file and put into in folder with a name you will remember. This make it easier for you to find your game files when you need it.
Test game; make sure there is no problem with the game
This is when you become a game tester, you check for every little detail anything you see wrong you have to correct. Do not pass a game through if it is not 100 percent; make sure the game is error free.
This is what you have been working for, to publish your creativity. Now this process is the easiest, you did all the hard work, now it’s time for locate someone that will publish your game onto a console; if that’s what you have been working for or you can publish it online yourself. Whatever you decide to do make sure it’s what you want.
You can find all the tools you need to build your game at garagegames.com, they have everything you’ll need including a world editor and a game engine – two key components needed to build your game. Now you have the resources to start you journey. Good luck!