This article will first present its views on the use of several languages that are commonly used in the gaming world; the reasons why one would choose to use them, and lastly, discuss the need for video game testing. The article will demonstrate why game design ideas are impossible to implement without the help of languages.
When one is trying to find out what goes on in game design and development, one has to understand the workings of the gaming languages that are involved in game design. Once the role of game codes is understood, only then can one begin to venture in making games or to look for work as a game developer. Some of the most commonly used game programming platforms are Microsoft visual studio.net and code warrior, they are also used in most Xbox applications as well as in Windows with PCs. Common knowledge of programming languages is necessary for anyone who is looking to be a programmer. The programming languages that are used in learning and game creation are mostly second generation and third generation programming languages.
Object oriented development languages are the most preffered in game design development, with the most popular being C++, but Java and C are also commonly used, but mostly for learning purposes. There are various advantages that are associated with the use of these languages once game design is laid out, such as during video game testingphases just before the release of the game. Both Java and C++ languages are favored by many since they have inbuilt object oriented programming capabilities. C++ has numerous programming tools but it also has its flaws: it lacks inbuilt garbage collection and memory loss protection. Java, on the other hand is quite easy to use and portable, but it has problems with high memory use and it is incompatible with most gaming consoles. In such cases, the languages might need an assembly language to increase gaming console compatibility. Some programming languages such as C#, ada and python are rarely used by professionals but can be useful to hobbyists.
Proper understanding of the language that one is to use in game design is required and thus a course of one or two game programming languages would be tremendously helpful. If one is looking to be a professional gamer then one might need to attend a learning institution for certification, but for hobbyists there are several learning sources for the languages. One can use self-help books that can be bought over the internet or provided for free. If one is looking to learn just the basics, then it is advisable that one starts with less complicated languages such as Java, but depending on one’s goal, the choices can vary. If one wants to customize their games then game scripting languages such as Lua can be quite useful.
Personal games or projects with low budgets can be quite simple to code and may not require the involvement of professionals. One might enlist the help of friends when it comes to video game testing, since the view of game play needs analysis. One might also successfully sell their game design to large gaming corporations, thus it is not a bad idea to be a game development hobbyist.